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Matthew Garwin
3D GAME ARTIST
Summary
Motivated, with several top industry certifications. Active communicator seeking to collaborate with multidisciplinary team dedicated to user-focused asset creations. Eager to combine understanding of layout, lighting, and color with technical expertise and keen eye for optimization potential to produce quality 3D work.
Education
Gnoman School of Visual Effects ∙ Certificate of Digital Production: Game Art ∙ Los Angeles, CA ∙ 2023
The Digital Animation & Visual Effects (DAVE) School ∙ Diploma: Game Production ∙ Orlando, FL ∙ 2018
DePaul University ∙ Bachelor of Science: Computer Game Development ∙ Chicago, IL ∙ 2016
Skills
∙ Z-Brush ∙ Blender ∙ Substance Painter ∙ Unity ∙ Unreal ∙ Photoshop ∙ illustrator ∙ After Effects ∙ Maya ∙ Premiere Pro
∙ MS Office Suite ∙ Hi & Low Poly Modeling ∙ Digital Sculpting ∙ UV Mapping ∙ Texturing ∙ Lighting
∙ Virtual Reality Development ∙ Prop Design/Modeling ∙ Look Development ∙ Game Design ∙ color Theory
∙ 3D Modeling
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